Armies and Campaigns

Monday, 23 November 2020

Necrons - We'll be back

Necrons were my largest army when I stopped collecting back in 2005 (ish). The undead of the 41st millennium were the great threat to my Imperial forces. Their basic troop was as good as a space marine and employed in mass their gunfire could bring down any vehicle or character. With a Monolith at their centre you couldn't destroy a unit by attrition as they would phase back to the monolith and return at full strength. 

Needless to say that rule has been nerfed somewhat by now. 

I painted my force in an easy paint scheme of a black undercoat and bolt gun metal (leadblecher silver) heavy dry brush. Of course the eyes had to glow red. I wanted them to look weathered by time so I had a watered down tin blitz (warlock bronze) wash over the larger areas


I had a large force (for me) of 50 warriors with their scrabs, 2 Lords, 1 Destroyer Lord, 10 Immortals, 10 pariah, 10 flayed ones, 4 destroyers 3 heavy destroyers, 3 wraiths, 2 Spyders and a Monolith. Leading them was the Deciever. 


The Deciever is my top model from back in the day although its now just a "shard" it'll still ruin someone's day. 

 Leading the tomb worlds raiding forces are now my Lords. Armed with staffs of light one carries a orb of resurrection. 

There used to be 3 but one fell victim to the Destroyer virus

He used to lead in the close combat element of the old army. The Pariahs. 

 The Pariah are a discontinued line. I can use them as Lychguard with warsycthes but not the most competitive choice. 


The 10 old Immortals are stuck with Guass blasters so new ones can go for tesla when I can get some more. 


The Wraiths are also a old discontinued design. With the new codex they could become ophydian destroyers see below (image from Games Workshop) 

They look a bit similar. 


The spyders are also old models so look a bit dated but should do just fine. For now. 

Flayed ones are flayed ones


Destroyers are now Lohkust Destroyers. 

The heavy destroyers have received an update in the latest edition and are now Heavy Lohkust destroyers with Guass destructor for a single S10 3d3 damage bad day for someone. With the changes to the Monolith making it very costly this is my main anti-tank. 

My monolith came out of stasis (the garage loft) with some parts missing unfortunately. I hope they are in the attic somewhere but I fear they have been lost. The core is still there but I would hate to put it down on the table with someone else. Maybe I can replace the parts of I get one of the other vaults and there are spare bits but I doubt it. I'll have to keep an eye out for broken ones on ebay. 


Narrative reason for campaign. Following the orders of the Pharon Trazyn the Infinite. The resources of a necron tomb world have been sent to find an ancient artefact the Pharon desires for his collection. The rumours of its location on an imperial world have led the Necrons to dispatch forces to search the surface for its hidden location. Any who oppose their presence or attempt to steal the artefact are destroyed.


With the updates to the models I want to expand my collection. I've started with the command edition for yet another lord with 10 more warriors armed with reapers these time. The Skorpeth Destroyers make for some nice close combat threat 
To add to these I picked up a great deal on email for £60 worth from the special imdomitus boxset for £20. Still would have rather got indomitus but beggars can't be choosers. 

In that I got a Skorpeth Lord, Plasmancer, crpto thralls and a Reanimator.

Skorpeth Lord
Plasmancer and his Thralls
Work in progress with the Reanimator. 
I'm really getting back into these models and hoping to actually make them one of my "main armies" once again. 

Reading through the new codex there is one question that remains. What shall my Dynasty be. I liked the old mystery that surrounded the Necrons. They would just appear and butcher the younger races and disappear again for no reason. Man would delve too deep into forgotten worlds and awaken the silver horde and so on. 
 The newer lore of Dynastic rulers makes sense but I don't really want them to have personality to their troops. Maybe the leaders but other than that they are just machines marching forward respomding to a waved hand of their betters.
 I started off thinking I'd take Szarkhan with a 5+ feel no pain to Mortal wounds  re-roll a wound roll for each unit and the protocol of the undying legions gets both regen an extra living metal wound per unit and you can re roll one of the reanimation dice per unit. Nice.
 The make your own dynasty rules come in two columns and you can pick one from each. I'd go with Pitiless Hunters and isolationists so I'm shooting twice with rapid fire if my infantry stay still and if anything is in 12" I can add one to the strength of my weapons. Makes Guass blasters S6 which T3 models will hate. Shooting twice with 10 S5 30" Guass armed immortals also nice.  

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