Armies and Campaigns

Saturday, 17 August 2024

Thunder... Thunder... THUNDERKYN!

There is an old saying.

Walk softly and carry a big gun. 

These boys said that was half right. 

I have been working through my stash of birthday Space dwarfs. (leagues of Votann) The THUNDERKYN are one of the main sets I liked so was happy to get it out there. 

 First decision was what to arm them with. Boltcannons were basically heavy bolters nice but hardly unique. The beam weapons seemed like a good choice having more range but the look of the grav cannons was what I thought looked good and the stats weren't bad either. They'd have to get close to do their damage and as the Thunderkyn were 3 model stats for transports the Land Fortress could only carry a single squad. I could see that being the best option as the other units are either quick enough themselves or can teleport in using their special rules.
 Might be better hiding behind the fortress and advancing forward to keep up and hoping to be in range of something by dominating the centre.

 Really happy with the colours on these boys with the orange shield/pauldron really making them look like space farering welders out for blood or something rather than a pure military unit. 

Wednesday, 7 August 2024

Bravo Six Seven

Squad of Intercessors for 5th company. 
Made from a base model if Infiltratators they have had their weapons swapped with bolt rifles from the Intercessors along with Intercessor heads.


I wanted to have a more spec ops feel to this group so their rifles made from different bits ranging from bolt carbine front grips to oculus markman optics and cut down bolt rifle lenses to look like a SUSAT.

Their spec op nature is further enhanced with a plastic rod added to the muzzle by cutting away the muzzle completely and drilling slightly into the gun. This gave the plastic rod a good seat to take the glue and stay in place.


Wednesday, 8 May 2024

Death Tempter order of battle


Chapter: Death Temptors


1st Company

Relic Cataphyt terminators
Sternguard Vets
Vanguard Vets thunder V80
Vanguard Vets pistols H46

3rd company

Captain Octavius 44      Captain 3rd Company - Master of the Armoury
Lieutenant W80              1st Lieutenant 3rd Company vets
Lieutenant E29               2nd Lieutenant 3rd
Apothecary S73
Champion Tango 84
Ancient K50
Tech marine
Chaplain
Primaris tech marine
Redemptor Dreadnought Delta 21
Venerable dreadnought Alpha 48
Ironclad dreadnought Victus 54
Brutalis Nike 23
Terminators 1 Alpha 12
Terminators 2 Bravo 56
Aggressors 1 Charlie 77
Aggressors 2 Delta 19
Heavy Intercessors Echo 14
Intercessors rifle Fox 64
Intercessors auto Gator 53
Assault intercessor Hellios 89
Tactical squad h bolter Indomotis 25
Tactical squad missile launcher Kilo 76
Hellblasters Mike 60
Devestators Nova 45

4th Company

Captain
LT
Ancient
Apothecary

Tactical squad
Tactical squad

5th Company

Captain
Lieutenant 
Lieutenant 
Apothecary 
Champion 
Ancient 
Tech marine
Primaris tech marine
Redemptor Dreadnought  
Terminators 1 Tango 15
Terminators 2 
Heavy Intercessors 
Intercessors auto 
Assault intercessor 
Tactical squad h bolter 
Tactical squad missile launcher 
Hellblasters 
Devestators 

6th company
Captain
Lieutenant 
Lieutenant 
Apothecary 
Champion 
Ancient 
Tech marine
Primaris tech marine

Outriders

Land speeder typhons

7th Company


8th Company

Captain
Lieutenant
Lieutenant

Ancient
Relic banner
Champion

Librarian

Brutalis Dreadnought Nike 23

Terminators

10th company

Captain Ghost 90
Lieutenant reiver K12 (Kilo)
Lieutenant  Leo 34
Champion Bravo 42
Ancient 
Reivers bolt carbines Zulu 63
Reivers combat knives Yankee 88
Infiltrators x-ray 15
Incursors Whiskey 97
Suppressors
Eliminators bolt rifles
Eliminators lastalans 1
Eliminators lastalons 2
Scouts bolters
Scouts sniper rifles
Scouts combat knives
Invictor warsuit
Invictor warsuit
Land speeders storm


Space Wolves
Eldar
Drukhari

Sunday, 14 April 2024

"Reaper" Vanguard Vets

The Vanguard Veterans of the Death Tempter chapter are known internally as the "Reapers" when gathered for an assault. 
 Brothers chosen to perform this role are selected for their ability with shock assault bit more importantly have faced Death in the battlefield by being seriously injured. 
 Space Marine genetic enhancement allows for improved combat survival. To join the ranks of the elite a Brother must have suffered a grievous injury whilst still performing their mission. Proof of their tenacity and courage.
 Brothers of the Reapers often display their mechanical augmentations recived in the line of duty more prominently than other sections of the chapter.
 
 The Reapers gain their name from their role. They are said to be sent to engage and eliminate the Emperor's enemies that wish to evade Death's grasp, those that hide behind the strongest fortifications or amongst the strongest bodyguards.

To build these guys I wanted to try and make the cyborg elements of a iron hands chapter show prominently.  The problem is that cybernetics are not that easy to get in large numbers. Space marine kits tend to have a bare head or maybe an arm or two. Even the Iron hands upgrade pack only contains 4 arms. Nowhere contains legs in the current range. 
 Looking at the mechanicus range there is plenty but are too small to easily sit on a primarus marine.
 Therefore I wanted to try and make my own using wire 
I tried a couple of test arms on random pieces from my bits box. What I found was that the wire can't sit on the outside and look good. It needs to have the arm cut back as deep as possible so the wires build it back up. A single looping big wire running undneath looks good.

Then I went whole hog. Got a assault intercessors kit and cut the lower half of the legs off and cut the foot off of the shin.
 I filled the gap with a 2mm plastic rod into drilled holes I made for a good solid connection.
 Onto this base I put a metal pin to look like some actuation is in place and then thick wires symmetrically around it.
Initial paint scheme uses silver and nuln oil shade to highlight the small wires with some of the bigger ones picked out in yellow.
Plan is to go back and pick out some of the under lying pieces in bronze so it's not just a brick of silver.
Work has started on a second squad member. 
I should have enough hammers and shield for a uniform 5 man combat squad. The second squad is going to have to be more mixed. Ideally I'd like a grave pistol lightning claw mix but I think I only have one grav pistol.